FireBall Action

PRIMARY GAME PLAY:

  • Player selects bet per card.

  • BET MAX sets maximum bet per card across all 4 cards.

  • PLAY begins the initial number draw.

  • Each card has 15 positions.

  • The draw is represented as a 30 ball-draw.

  • Each number drawn will match with a number on any of the 4 cards and is marked, triggering a “catch”.

  • Winning combination patterns are located in the paytable.

  • A winning combinations occurs when all catches form a winning combination pattern on a single card.

  • A pattern is trumped when it is completely covered by a high paying pattern on a single card.

  • Any trumped pattern is not paid out.

  • Extra Ball draw option is available when a winning combination is missed by one number and its cost is shown in XTRA BALL box.

  • Up to 10 additional balls may be purchased each game.

  • To end game press DONE.

  • Malfunction voids all pays and plays.

FIREBALL FEATURE GAME PLAY:

  • Each game, one of the initially drawn balls is preselected to be the Fireball. If the Fireball is involved in a winning pattern, additional bonus credits are awarded based on the pattern paytable below. The fireball bonus is only awarded during the initial draw and is not awarded based on optional extra-ball results.

  • Pattern

    Award per credit per card

    1

    10

    2

    20

    3

    50

    4

    150

    5

    1000

    6

    10000

: 15/11/2017